Event JSON
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"content": "nostr:npub10r22zfd5vhjqaajmjn59ua30t4rh7zdezkguenzzf7sflajj832sl0w6yx Ooh. I wrote an article about 2D perspective in 3D engines a few years ago for verdant skies. https://www.gamedeveloper.com/programming/adding-some-perspective-to-your-unity-2d-game-",
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