Event JSON
{
"id": "6a4d2a05abb052b36a902ffbbc733c0224508e34d86ef16172bdb525b1b30dd3",
"pubkey": "d15a15a79abee31b59d26d2652b4adeaf8a39f8567d7bb7a000da11bd2841d19",
"created_at": 1710172194,
"kind": 1,
"tags": [
[
"p",
"a9012b0816432bd57b2860286ddd43eb33b22d05452df683204ae05571972be0",
"wss://relay.mostr.pub"
],
[
"p",
"4751419b0574e796391de657e7a5fbfebb906535fd611212d2890ef6f62e5a26",
"wss://relay.mostr.pub"
],
[
"p",
"49ba75d9934fc475a43386ff2f28e9070e8f52be9ff882da5d49ccd137f1882b",
"wss://relay.mostr.pub"
],
[
"p",
"82ace845c8ec836a807fda7803829c211f27851fd0248dcfd350dfaf4e933d7b",
"wss://relay.mostr.pub"
],
[
"e",
"c624739322871b14b80089e6b299d6e5bef98bac8b75d753e6cd57c6cc87eb57",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/dbat/statuses/112077844958714775",
"activitypub"
]
],
"content": "nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 nostr:npub1gag5rxc9wnnevwgauet70f0ml6aeqef4l4s3yykj3y80da3wtgnqqqtna8 \n\nOkay, so it looks like we have a vague plan!\n\nI don't know C++ but I'm not entirely new to C. The source code of Godot is a good guide. I'm willing to give it a go if you're patient :)\n\nThe easiest way might be to just add a new method into the godot source. i.e. I'd work on a custom version of godot until stuff runs. That way I could share a repo with you and others and hopefully get some teamwork too.\n\nWhen it works, we can decide what to do next.\n\n1/2",
"sig": "83a1727faccb202b9a19ff6eaea71c546dd03a87b43efbfeca19956a4f4e0eb36841481843f0cfc6ec7b30bbdaad31322c897169e43315ea1de61dc73666c335"
}