Event JSON
{
"id": "cbced7b5c3902ea0c9ef8a6a5c5e3797ebd48016e034fb50a3c76d415e1d4971",
"pubkey": "468cd334b9541b551189215c4c31b0af3e2e45a24eae6d6977e0726dbb3cd455",
"created_at": 1707109961,
"kind": 1,
"tags": [
[
"p",
"c043dd0dc7eb1f350a58d13a3e6fd67cf6bb5bb56f81d8466d23e000c9222f1f",
"wss://relay.mostr.pub"
],
[
"p",
"afc918359913d54cfe7a547b15c6987af076121959600445f96a8daefd84e319",
"wss://relay.mostr.pub"
],
[
"p",
"611c518b5ac7c2daa81c6dcc66b3e04a279b6524b28f8f72fac89e14538d8dac",
"wss://relay.mostr.pub"
],
[
"e",
"c0f6eba7fc9a131dabb6ae8e72e8d7c41416a2de64d3059ce242191852cd93b2",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.shadowfacts.net/objects/f89bbf1e-c9ce-42b3-93f6-1bbaf394ed6a",
"activitypub"
]
],
"content": "nostr:npub1cppa6rw8av0n2zjc6yarum7k0nmtkka4d7qas3ndy0sqpjfz9u0sx9e7uy nostr:npub14ly3sdvez025eln623a3t35c0tc8vyset9sqg30ed2x6alvyuvvsxja6kq the head-tracking is weirdly jittery (even when I'm trying to hold my head still). I'm wondering if the two layers of extrapolation (visionOS' and SteamVR's) from motion data is hurting things. the artifacting (both color banding and blockiness) is really bad even with the bitrate set to 300Mbps, and with both software encoding and nvenc\n\nand yeah, I have no way of controlling things at the moment—I don't even have other vr controllers I could use",
"sig": "8373e163f8183e0a91da6cbe7fba749d8a6fca939c1d031bd65ac4f51e9454cbf9ed67cbf23f737a137d243306643b3eca714c8796981620ca4e3a67d87e9463"
}