Event JSON
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"pubkey": "45349ed8024c7a2a802773edc9aac7a1a4cc34bc4a3d68f29b178c6ed03755df",
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"kind": 1,
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"content": "nostr:npub1ykddq7nmfd8cd0hupl8fnsmmuhtg55zusm6de4fjecmrhsx4x97qvw6j2y Yep, I know this :) Sadly I new everything from the page before stumbling upon it...\n\nThe vertices map directly to a square grid, that's e.g. just how I store the terrain, as a 2D array that corresponds to a skewed rectangle in world coordinates. \n\nThe edges are a bit trickier though, there's a 1-to-3 mapping between the vertices and the edges, you just need to pick one.",
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