Cort on Nostr: One of the old-timers at my first gamedev job told me that at HIS first gamedev job ...
One of the old-timers at my first gamedev job told me that at HIS first gamedev job in the 80s, the team would be working on a game & sending a build to their publisher every few days. And then one day, a teammate would come back from their lunch break and report that they'd seen a copy of their game on sale at the local software shop, and that's how they'd all learn that they'd shipped their project & should stop working on it.
Published at
2024-07-20 00:25:26Event JSON
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