Event JSON
{
"id": "1fcc98936a50624afb4cae93be7a3c27c249bf4ab0fcdf81149427446a6fa74e",
"pubkey": "59c5c61181eb766e339fd4da8594510cc8ee73ae967fe4298fafc81c718619d4",
"created_at": 1723013095,
"kind": 1,
"tags": [
[
"p",
"79535491319fc67fd2f680589cc7a79e3a2b1251c238cd0a21c7c7cd550850a8",
"wss://relay.mostr.pub"
],
[
"p",
"31b346272a0c741dda7b4104d55b230d5d3aeccb177dada2792dbb181a9495e3",
"wss://relay.mostr.pub"
],
[
"e",
"90efa8c70279adbb5bb170620091530395601d0090d5d3f4177a9536304e00f9",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/TomF/statuses/112919386234614718",
"activitypub"
]
],
"content": "nostr:npub109f4fyf3nlr8l5hkspvfe3a8ncazkyj3cguv6z3pclru64gg2z5qrzlxyh It looks that way, but the actual implementation is radically different. Getting the Big Cores to support AVX512 per-lane predication was quite the drama production and cost a bunch of area.",
"sig": "d0ff2451eee3ae83faa48f29f74c6d31d0c39db9200fb85a2ca413b4ac68ab1cd28e981f254e0eb82d70b9e1f638a698469aaa4686259b200b4fc9b8381a6f68"
}