Event JSON
{
"id": "8c904ffe97ac1dac79a3a45fd0610f5544e5241bd8ab7e30d8eb6287a92c4387",
"pubkey": "a91da14fbf7177ee0f2cb78aa3f94169bff6b6c3c61202bd4dd308764fc36190",
"created_at": 1722238926,
"kind": 1,
"tags": [
[
"p",
"fc501b6983e35071ebd0703f9353bf61717a1615fbabab5b57cdb86caa71ee05",
"wss://relay.mostr.pub"
],
[
"p",
"c95a71dfb95245bfb233a5ccea6dbcb03adda051221413144a54a206165aa52f",
"wss://relay.mostr.pub"
],
[
"e",
"0a5a42f6f0a234f37054c1f74413203582568df3b1a0936fe0769739e2319f77",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/slembcke/statuses/112868650317172197",
"activitypub"
]
],
"content": "nostr:npub1l3gpk6vrudg8r67swqlex5alv9ch59s4lw46kk6hekuxe2n3aczsyqvu48 I recently compiled the Zed editor to submit a patch. 40 GBs of build artifacts, and I almost ran out of RAM to link it. O_o",
"sig": "a4452fed7bec979b01e7a15c689837e160fb36e02be87933636c13c5b1cef033cb743cdeb39ed58ef8c3368fc91a58df14d09b83900a1b3bf82851e69295d398"
}