Event JSON
{
"id": "9b6fc59929e566ba302db4933c1089c698f727f1f9220f9c1a6665ce4a73de61",
"pubkey": "f822ae7b5d60ed7d9560dc9ee3b50a2b67fa795ca7ee99d6d7695c18b5a102e9",
"created_at": 1695808230,
"kind": 1,
"tags": [
[
"p",
"63a3952b6fc43944099b834e7f19b8d7450159e6725bbae28c02e633b6aecd58",
"wss://relay.mostr.pub"
],
[
"p",
"86ac805705e5e73c8a68375144106ef5569f4fec119b738a93f3d3eaaa2bbba9",
"wss://relay.mostr.pub"
],
[
"e",
"b21433de535d21bd46089a7287148d27380bd653e9660e2082ba0cae171f29bb",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/djlink/statuses/111136488197313489",
"activitypub"
]
],
"content": "nostr:npub1vw3e22m0csu5gzvmsd887xdc6azszk0xwfdm4c5vqtnr8d4we4vqf0vsp0 not ideal but there is a setting somewhere to alleviate that problem, I think on player, something like Recompile after finished playing or whatever, I know I had that issue, never fully made it better but it helped a bit.",
"sig": "39e8aa288cead2ba8bbc60d231838fd01225fcc309bac28dbc28ccccae82d91f2fb4eb7ed6f3ebd550e472f63f701661b9f3722f5a6024ba38f57edfe523434e"
}