David Amador on Nostr: Grabbed an old game I made over 10y ago, and made it run in QoD engine, so it now ...
Grabbed an old game I made over 10y ago, and made it run in QoD engine, so it now works on Steam Deck, it’s kind fun (although I’m bias). It was an arena based bullet hell with all hand drawn + scanned assets. Was for iOS but 32-bit/SDKs Apple thingy killed it. Kinda makes me want to add more content and re-release it.
{
"id":"5aa359cb569690122fd846f52d8cb59dd839b3b3b075812e0ba17a2774462024",
"pubkey":"f822ae7b5d60ed7d9560dc9ee3b50a2b67fa795ca7ee99d6d7695c18b5a102e9",
"created_at":1705138471,
"kind":1,
"tags": [
[
"proxy",
"https://mastodon.gamedev.place/users/djlink/statuses/111747954849221405",
"activitypub"
]
],
"content":"Grabbed an old game I made over 10y ago, and made it run in QoD engine, so it now works on Steam Deck, it’s kind fun (although I’m bias). It was an arena based bullet hell with all hand drawn + scanned assets. Was for iOS but 32-bit/SDKs Apple thingy killed it. Kinda makes me want to add more content and re-release it.\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/747/942/311/535/475/original/b8fceebbf27548bd.mp4",
"sig":"66a419e094c1be0f9594060a90f3e3387713bcba401aff560a562aa7d856e2b28a4e5edf5efa3cf9d3f63c466fb189244ad72eef10966d8d6ebc0dac9fa7a0c2"
}