Event JSON
{
"id": "7e9d1840959d98e35c4c260400b3c7f52d3611e1ed0b48c24268161bac66133d",
"pubkey": "5f56cef9cfdedce64c71a49cbcfa06f0a0b9c1fbf220d95df162a7c1b25945f4",
"created_at": 1703793710,
"kind": 1,
"tags": [
[
"p",
"07515e85c147755e4540b06e55632b1260ec3908fe24852cd7ec43c16d06771d",
"wss://relay.mostr.pub"
],
[
"p",
"19f681e034e87cdbcf4346fe68ca0e61653e30b8331a8ec4e639746947a39ed5",
"wss://relay.mostr.pub"
],
[
"e",
"a2779dd5e9922016332a94411e2aefab0580f94bc39b6552a44ae0d1b8cc7792",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.sdf.org/users/reidrac/statuses/111659824620014207",
"activitypub"
]
],
"content": "nostr:npub1qag4apwpga64u32qkph92cetzfswcwgglcjg2txha3puzmgxwuws5p9gyn I tried an engine allegedly using WebGL (still javascript though), and didn't improve. Still around 30% of CPU. And I have experienced it in other web games.\n\nIt is probably perfect on Windows or Mac, or other Linux (I don't know); here I never got it to work like I was expecting. Tried FF and Chromium, same thing.\n\ne.g. around 25% CPU on https://www.familiars.io/",
"sig": "bfc239cfc86dc9a4ed66b21bbd1c5b831b334ed0afb0d01069a7d5d6bbc97013e130c2975ed083bde021e2e7551cbfa6eee848c2c777d3f21ac5a60e6dc10016"
}