Event JSON
{
"id": "a2779dd5e9922016332a94411e2aefab0580f94bc39b6552a44ae0d1b8cc7792",
"pubkey": "19f681e034e87cdbcf4346fe68ca0e61653e30b8331a8ec4e639746947a39ed5",
"created_at": 1703793498,
"kind": 1,
"tags": [
[
"p",
"4e608bb83254e978c9e3bac8d9f2d810873da79b6cef571f03a55ae3f49733ae",
"wss://relay.mostr.pub"
],
[
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[
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[
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]
],
"content": "nostr:npub1fesghwpj2n5h3j0rhtydnukczzrnmfumdnh4w8cr54dw8ayhxwhq3fsfkc \n\nDo you think targeting Webassembly + WebGL would help?\n\nMaybe it's not a problem with the language per se, but the implementation of the Canvas object being too slow.",
"sig": "cf1d87c9c47e4ec80f427781c526b3e74e6a42b00db96120e43746e045ed1dd9b5efdca7b0e76f316560d69a4fcdf9015fb364620cdc70309bcd0f5d1dd1bbfa"
}