Event JSON
{
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"pubkey": "674ff340930ac3fab047968e903a06910561ba39b33b5e840a45da9a7f4e8fce",
"created_at": 1686790674,
"kind": 1,
"tags": [
[
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"d12926de813101865a64779f357e901f95415d8f9d75b58e9fb6c6fe0aa684fe",
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],
[
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[
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],
[
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"re: Long nerdy ramble about why BehaviorTrees just aren't very good for most purposes"
],
[
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"https://mastodon.gamedev.place/users/DKesserich/statuses/110545513633513278"
]
],
"content": "nostr:npub16y5jdh5pxyqcvknyw70n2l5sr725zhv0n46mtr5lkmr0uz4xsnlqywym3t as I've said, I don't have a TON of experience with them, but that's kind of the opposite of the experience that I've had when using it.",
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}