Event JSON
{
"id": "225a298a9282c9de1e13e81abcb78d96faf3298480a2aba028a32b56373af13c",
"pubkey": "1b77079b3538b36aff3a695034bc5dec4e24593b19572dd111b356933dfc90f9",
"created_at": 1709724668,
"kind": 1,
"tags": [
[
"p",
"1209b0248b7adeedc5d050198095865f79508be95ec67be80d9235a79dc19415",
"wss://relay.mostr.pub"
],
[
"p",
"d08c1761175e953f02b239f92d1279bb40915a9e50f998448a5c2e37b3374ba4",
"wss://relay.mostr.pub"
],
[
"e",
"4a532517f97ce067c6714b98a91fda9a776ad4e0efa3804b6b482671e3bf0525",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/delegatevoid/statuses/112048515844929683",
"activitypub"
]
],
"content": "nostr:npub1zgymqfyt0t0wm3ws2qvcp9vxtau4pzlftmr8h6qdjg6608wpjs2s2nekqk Forgive my ignorance, what's the use case here? Could this allow us to write 3rd party apps that bind against this? Or could it allow us to write bots in different languages? I'm not familiar enough with the structure of Delta chat yet. I'd love to build some stuff with .NET for Delta",
"sig": "afb0db4ab3f52ac59fdf14d33692045e7f6075e3fd271d5553b78bf04b05109b114da2969e25f7af616eca9cacf709069476bd7ffcccf96d7f0b438ef3074900"
}