Event JSON
{
"id": "20469c85cd358f706e1df5168909c40b4a38b4aad82fd8b7826f0a121e827375",
"pubkey": "98d3bfa960726a885cd397ca8191a81a25ba8d499e45ce98bfac28e18ec2b87b",
"created_at": 1719924012,
"kind": 1,
"tags": [
[
"proxy",
"https://rollenspiel.social/@mforester/112716940114994699",
"web"
],
[
"p",
"ae5da0d660fd7ed3be770fd0d9206c715c8bcf71acb3c6b4077118937f4a9510"
],
[
"e",
"28f2a9c5823617c51436f919a12ac9cc6c3b9d83fc66c8a6b67936906a9280e6",
"",
"root"
],
[
"proxy",
"https://rollenspiel.social/users/mforester/statuses/112716940114994699",
"activitypub"
],
[
"L",
"pink.momostr"
],
[
"l",
"pink.momostr.activitypub:https://rollenspiel.social/users/mforester/statuses/112716940114994699",
"pink.momostr"
],
[
"expiration",
"1722516103"
]
],
"content": "wenig Kämpfe, meistens hat man für die Quicktime Events genug Zeit. Spätere Spiele haben auch Accessibility Features, die die Quicktime Events angenehmer machen.",
"sig": "b408c85c85ab936e86c79f4861ad1cd1ef47ea292aba7dc4ad049b65829d823db2e047bc86e51fd8b1d0cbb1d39cae36ec79b1fbc3cdd30cd8263829f7cbd7fa"
}