Why Nostr? What is Njump?
2024-07-10 09:05:34
in reply to

Snowdrama on Nostr: The original author's use case was to remove sections of their game from affecting ...

The original author's use case was to remove sections of their game from affecting the world, including the collision and everything, without having to delete the node from the scene, or manually disable process_mode on every child.

My use tends to be more for things like simplifying object pooling, and initialization for editor tools.
Author Public Key
npub1gvxklagtecwnf0xs852z89wn6vw9qa9yzs672u82tn3glqqarg8qje0wrh