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2024-12-31 18:42:05

npub1e0…7psg4 on Nostr: Okay, blender people I got a weirdly specific question. Let's say I have an object ...

Okay, blender people I got a weirdly specific question.

Let's say I have an object with two overlapping UV maps on it.

Is there a way to take a texture that is made for one map and "transfer" it so it looks the same on the model using the other map?

Googling is not helping aaa
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