Event JSON
{
"id": "2bb0073949915bb4c37cf3efb023363d5c201f82b0b4787581445b50d32ae685",
"pubkey": "52aee7fd38f436be9779f588001b30d4789a4b2a92a6180fb84f32d3d4ad5021",
"created_at": 1694665250,
"kind": 1,
"tags": [
[
"p",
"1c8b82b646be66b0cff36497c22672245b815e128c2ea0700872cb60616b8c37",
"wss://relay.mostr.pub"
],
[
"p",
"c1d089b7701ca66e77f47bf300122671ee36a35ff02301862955d0285690077c",
"wss://relay.mostr.pub"
],
[
"p",
"79c2cae114ea28a981e7559b4fe7854a473521a8d22a66bbab9fa248eb820ff6",
"wss://relay.mostr.pub"
],
[
"p",
"97cb82677881070f49e2427dba367476fafdb7a412e68252e653fdcafe24d38f",
"wss://relay.mostr.pub"
],
[
"e",
"98ca4aa4e12d3929e10b52efcc1bece3fae5df783997933429d05f7f0d574884",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://poa.st/objects/7735dd51-99e8-46a3-b5cc-c542c3f13780",
"activitypub"
]
],
"content": "nostr:npub1rj9c9djxhentpnlnvjtuyfnjy3dczhsj3sh2quqgwt9kqctt3sms7nvnzu nostr:npub1c8ggndmsrjnxual500esqy3xw8hrdg6l7q3srp3f2hgzs45sqa7qvargrm nostr:npub108pv4cg5ag52nq082kd5leu9ffrn2gdg6g4xdwatn73y36uzplmq9uyev6 to be fair - multiplayer always adds a layer of complexity to the architecture and it is much easier to build an engine multiplayer-first than adding it on top of existing systems",
"sig": "00759d2cc5da13f4152590b236fc7c6b5c1527af1a0ec1f08151247e6166de0d16aa29cc5418ad7f0ef5a5eac45981f8b23d99c6b83b2ef50eafe6628007df29"
}