Why Nostr? What is Njump?
2023-08-23 23:21:42
in reply to

Q.U.I.N.N. on Nostr: npub1kpwlx…xxzz4 they stop the world without telling the process, which is the sin. ...

they stop the world without telling the process, which is the sin. nim used an incremental gc (until they rewrote it all to use refcounting :blobcatshrug2:) so we could collect between game frames. the hoard of c# games doesn't scavenge time when its opportune and just framedrops at random ass times.

there's a lot of deployments where its actually fine for the GC to stop the world, it just needs to tell the load balancer about it ahead of time
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