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"https://www.vice.com/en/article/anders-hejdenberg-creative-director-at-river-end-games-details-how-eriksholm-blends-stealth-and-story-into-one-beautiful-package-interview/"
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"Anders Hejdenberg, Creative Director at River End Games, Details How ‘Eriksholm’ Blends Stealth and Story Into One Beautiful Package (Interview)"
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"Eriksholm: The Stolen Dream is an upcoming isometric stealth game that is pushing the boundaries of photorealism with its detailed and stunning cutscenes. The game's creative director, Anders Hejdenberg, shares his insights on the game's development, including its unique approach to gameplay and level design. Hejdenberg explains how the game's small team of 17 people was able to achieve such impressive results, and how they used playtesting to refine the game's mechanics. He also discusses the game's world design, which is inspired by Scandinavian cities and architecture in the early 1900s."
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"content": "nostr:nprofile1qyd8wumn8ghj7ctjw35kxmr9wvhxcctev4erxtnwv4mhxqpqppf623vpm0668p8xret9sse574yyxr385c2r3yjvu2e8yf0mvh4s00zxda\nhttps://www.youtube.com/embed/WvoOGK7Z-Mo\nFrom the moment I first saw Eriksholm: The Stolen Dream, I had to convince myself I wasn’t watching a CGI movie or something. The cutscene quality is impeccable, and the gameplay itself looks like a dream come true. Especially for someone as big into the stealth genre as I am. I had the opportunity to […] The post Anders Hejdenberg, Creative Director at River End Games, Details How ‘Eriksholm’ Blends Stealth and Story Into One Beautiful Package (Interview) appeared first on VICE.\nhttps://www.vice.com/en/article/anders-hejdenberg-creative-director-at-river-end-games-details-how-eriksholm-blends-stealth-and-story-into-one-beautiful-package-interview/",
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