Event JSON
{
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"pubkey": "a931a259b3eca9152ce567a34c9eae4d0fe8fa2e79958d9c80c85dfd329c7b4a",
"created_at": 1747874167,
"kind": 1,
"tags": [
[
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],
[
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],
[
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],
[
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],
[
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],
[
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],
[
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"reply"
],
[
"proxy",
"https://mastodon.online/users/alexr/statuses/114548681448457975",
"activitypub"
],
[
"client",
"Mostr",
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]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq3w32u36z34pa3upzrwv5g60mw7z94xjhxv6kllr2uk8npj0f22ystfkmnc nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq5mlsk26z49ynfwv9m0ncuwzpkzr0nuyvjazjv7mg0l66xwjq2z2s9rmd38 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqcuf76pf3j3ddxx64z2l7luypf7xvfvhjyq4raxvxvgh2p0dj6jks0ct230 Developers were complaining about PS3 for two primary reasons: 1. The launch dev tools were GCC-based with a customized Eclipse to support the multiple core debugging needed. Sony heard the feedback and acquired SN Systems, which produced Visual Studio plugins. VS was a strong preference from developers over anything like GCC/Linux/Eclipse.\n\n3/n",
"sig": "49834c6a0ad0f2644178912232b3cb7ac5bf0721c2a7a96ff8ff90573dcc885acb5e0b47fc313d40e1f92504dde9621f8d3934e7bd06b3fa9bb8315640d9488b"
}