Event JSON
{
"id": "4de9a1611439b2379cf2d2b766a22b75ebab0eb3be929aa93f9512d39ced6d9d",
"pubkey": "9ab6b353233ada5508add348107b8c73bd835c17e4b6e449494d27ee8ab85c01",
"created_at": 1724009576,
"kind": 1,
"tags": [
[
"p",
"63a0be04d5891e177af90bc65841b3939128accaa7e1c9cd0e7c4807689eca8d",
"wss://relay.mostr.pub"
],
[
"p",
"e124d421fa1f2d53f7f1542d9e974bfa8c1f4be6283c33251c22816c4e4fcdf9",
"wss://relay.mostr.pub"
],
[
"e",
"753dda191fffdd917058a3a4d7f238c9610463decdd277cd2a8e0966ddc11da8",
"wss://relay.mostr.pub",
"reply"
],
[
"content-warning"
],
[
"proxy",
"https://pawoo.net/users/cromachina/statuses/112984691587625442",
"activitypub"
]
],
"content": "nostr:npub1vwstupx43y0pw7hep0r9ssdnjwgj3tx25lsunngw03yqw6y7e2xshs4hdv ゲームプロジェクトではgitやmercurialのようなリビジョン管理システムを使用し、頻繁にコミットを行うのが良いでしょう。",
"sig": "3ab53dd0a906cb52ce01ae2a935252a25f2f94767ade3d0de258d8bcab4d19999fe654029ea62764040a5dcc179e680a4bbbe738d10f676799ea08a7650497b5"
}