Event JSON
{
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"content": "nostr:npub1psyu32rex4g3h8zvnqsf5jculys07nq7gsuuvv6wme4j0r7qd9lsh3pasy Looks fun! I really support this kind of reactive behavior. I have a behavior control -type method for #robots (aka #NPCs) that responds to stimuli (internal as well as external) as well as their personality characteristics. My technical approach is a frankenstein of motivation #psychology research and #AI behavior trees. Wish I had a game-like dev environment like yours, and a bit more recent coding experience.",
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