Event JSON
{
"id": "4aee9ee8ff15c4ecb947d26cdfe55ae03a8c62e55bb5f088fe40c81b6a4b8e3f",
"pubkey": "35c327905920ee1d1c2aa110208fc4f08807928dcea1ffbf9f3ad5418bbe56ea",
"created_at": 1735894042,
"kind": 1,
"tags": [
[
"p",
"4a3f8befd05d51983bc0d2088dcbc5a2ca1cf41246e8e27fa181aca8a4130573",
"wss://relay.mostr.pub"
],
[
"p",
"1715cb4aa00278eb4117f4569fd5bef430a70113a26ac0fdda571ed9d37c1ffc",
"wss://relay.mostr.pub"
],
[
"p",
"454596d216d27211db1d3ec36fd3f65b01234465de88ae00e0e93f80ab9b4ad0",
"wss://relay.mostr.pub"
],
[
"p",
"f4453cbe9dd698fb589edcb85f578d213c5ca96628ce017136add57348f7d34b",
"wss://relay.mostr.pub"
],
[
"p",
"5b08ccdc5c16df321131ab7ebc9d61966c240ade7558c59640f4390137f33299",
"wss://relay.mostr.pub"
],
[
"p",
"84daad3e754aefe30950973561b6b2ddc28bc4747164b5902cdfd59137d8664e",
"wss://relay.mostr.pub"
],
[
"e",
"ff11efd3f8703aeb4098c1a003c37d3caee697762c3ec0c4b6900ecfa5d6271d",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://noauthority.social/users/Dan_Ramos/statuses/113763551974083515",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqfglchm7st4gesw7q6gygmj795t9peaqjgm5wylapsxk23fqnq4es6x02s8 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqzu2ukj4qqfuwksgh73tfl4d77sc2wqgn5f4vplw62u0dn5murl7qf58xqp nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqg4zed5sk6feprkca8mpkl5lktvqjx3r9m6y2uq8qaylcp2umftgqrqe9js \n\nDoesn't C\u0026C require local LAN gameplay over IPX/SPX protocol? I'm not sure how that would work over TCP/IP over the wider Internet.",
"sig": "755a5b95cf829f8b92474537422f7f68d447ee3d193a808b1d08c071d5fac7b96d484eda8b0285bec4ae29653d446ba5d80f929fa6ee5e0baa592af4a4a65dbf"
}