Event JSON
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"kind": 1,
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"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqmm88hddv6md9ajc9zdvzl0fedwkuzwrs5jnk5kgllj2nwq6lfugs0d69c7 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqu445s55epxn33f53e9qcymnjvms7y7vprud4wkjswughs920t5pqsxxms3 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq3jduhep6zvnf89ll8n73tufnj25pfkc0ywgpcylf247exp3660uqvfgdmu \n\nI feel that one of the big problems that games that implement raytracing in an excellent way have, is that the tech is mean to make things look way more natural.\n\nSo our brains are wired from birth to go \"yep, that looks like it should look\" and move on.\nSo it doesn't really stand out to us, of it it does at first, we get used to it incredibly quickly.",
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