{
"id":"6190739d5a0a02265ddbc2013f9b9aa019dcd7993771f5f5fce3457db77ec27b",
"pubkey":"abdd41d8a2dd400258662ca5bd78825c69e07026d0148a56de278db3a9ab61cd",
"created_at":1717121049,
"kind":1,
"tags": [
[
"t",
"bevyengine"
],
[
"t",
"rustlang"
],
[
"t",
"gamedev"
],
[
"proxy",
"https://hachyderm.io/users/chrisbiscardi/statuses/112533245067219389",
"activitypub"
]
],
"content":"controller support plus 32-angles of sprite rendered out for each animation. Makes it feel much more \"3d\"-y even though its all 2d sprites.\n\nisometric projection is now also being applied to the directional input and the raycasts, etc.\n\n#bevyengine #rustlang #gamedev\n\nhttps://media.hachyderm.io/media_attachments/files/112/533/237/180/863/995/original/9c8b001fd3d1a27d.mp4",
"sig":"0f56b22bafb4a69a387e9a0ff82d3a2672fd85229c79e50f7f7fabe1950290ffba0c7177a5e9d478fae30e39021227ac18368f0e7d2121e98c30c36ace31ee12"
}