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2023-05-13 23:16:42

applejack 🇮🇸:hitlergrin2: on Nostr: Binkle Heil_Honkler When you're only partially underwater the water mesh would be ...

When you're only partially underwater the water mesh would be very close, so could you reuse the z-buffer with a gradient to get the filter?
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npub1hgq35mhdv9ckq8f42pgw7wvv9fl84at48spt34dcz4g0fev9e0dqhwq6zc