Event JSON
{
"id": "6f0ac7ee28dd1ae813126c79aed2d657cea90b4c0955204493cde2d1c72eedef",
"pubkey": "e533d5b259234bab22514771ac3e2052b01444fa88c73c0a701c24420301a9ec",
"created_at": 1720705884,
"kind": 1,
"tags": [
[
"p",
"f57bde675c7bb11e3a5b6f717db87e46776cec8199b647e3c521402f74ee53df",
"wss://relay.mostr.pub"
],
[
"p",
"0aa8ea899ab9f2c1d488633e71b10b3cda3167e452814689bfe8b63b1132a296",
"wss://relay.mostr.pub"
],
[
"e",
"105558a923c9886ac43badc74f1bf6fd0a988291f13e35e703cdf49372f272a5",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.lainon.life/objects/daa011c8-c0e7-4c41-b52a-764a511f5a8b",
"activitypub"
]
],
"content": "nostr:npub174aaue6u0wc3uwjmdachmwr7gemkemypnxmy0c79y9qz7a8w200sdjtq0u Yeah that's honestly the case a lot of the time, but some games differentiate them which is cool. I love giant rat enemies in games, they're such a staple of early game dungeons",
"sig": "c4f91a2ea7c2bc0b452e40a52e422fd2e785d07f37edb6e410e204bc72b5812e13391610ef5cb5d9d21127ce5be801798dd3797cfa0ecb0191e0166c6efb91ee"
}