Why Nostr? What is Njump?
2023-07-08 20:01:28
in reply to

Ric on Nostr: npub1nhwkr…gg2sy npub1gm9ld…aen9k you probably want to start by looking up A* ...

you probably want to start by looking up A* pathfinding. Essentially it's just a way of calculating the shortest route between two places by scoring each adjacent tile from every other, based on how many hops it took to get there. Same maths however many adjacents you have so it should work for hex quite nicely. I'm 99.9% certain a YouTube search will explain better than I can...
Author Public Key
npub1fslhms5z34gggku823l9x700eajz2ye4nneku08tn5588cx6e2vsue2pm8