Why Nostr? What is Njump?
2025-05-24 08:13:56
in reply to

Simon Carter on Nostr: I should add, this isn’t ‘Unity Nostalgia Syndrome’. I’ve been using ...

I should add, this isn’t ‘Unity Nostalgia Syndrome’. I’ve been using component systems for a long time - I wrote one for Fable 25 years ago - because it’s a flexible and low-opinion architecture.

#godot #gamedev
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