Simon Carter on Nostr: I should add, this isn’t ‘Unity Nostalgia Syndrome’. I’ve been using ...
I should add, this isn’t ‘Unity Nostalgia Syndrome’. I’ve been using component systems for a long time - I wrote one for Fable 25 years ago - because it’s a flexible and low-opinion architecture.
#godot #gamedev
Published at
2025-05-24 08:13:56Event JSON
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