Event JSON
{
"id": "e67578b921955fd899a40605f82650d49c543a646eb9908e698e71aaa7772ea8",
"pubkey": "036f39a09531cd0c53d803c65fb1707f51cdf74e19ed54db19683ea5e0a58810",
"created_at": 1746538002,
"kind": 1,
"tags": [
[
"p",
"a2f78c9d2891e85d91841c88fd63edc27414d44980785fd897163c6c997b5dcf",
"wss://relay.mostr.pub"
],
[
"e",
"a4acc090ea51b1ecccae1be3e2eab5c1862c3ed8a7aee335ee61606c009fd8be",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://fedi.reimu.info/objects/35f2e56e-f143-42a5-a5e0-c5c3a1651de0",
"activitypub"
],
[
"client",
"Mostr",
"31990:6be38f8c63df7dbf84db7ec4a6e6fbbd8d19dca3b980efad18585c46f04b26f9:mostr",
"wss://relay.mostr.pub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq5tmce8fgj859myvyrjy06cldcf6pf4zfspu9lkyhzc7xextmth8sv2susz does Deadlock even have frame generation? I’ve never played it but seeing the settings screen in the vid, there was nothing about frame generation stuff, and even for scaling it doesn’t have any of the machine learning stuff, just the original FSR (which actually works pretty darn well, except for 2D elements like the UI)",
"sig": "8cf2d14575e0d3c8b0f367b99dd0bc327aad9a376b6d05e95dd1171248e93247e8c6958a34865044a68b7fe6f4107af82ec8dd08f1a2e4fc9b1e027698219e3e"
}