Event JSON
{
"id": "e5b3e024b6aabc66a5c7d0ed5b4f1f30ad426a0bda653f098455e6d9c231316b",
"pubkey": "56080b4dfdb09e0a4b0b361e45df9294d256f78a8543cc8a05caf919218541fd",
"created_at": 1708760188,
"kind": 1,
"tags": [
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],
[
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[
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[
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]
],
"content": "nostr:npub1edetkrr4vw4v0zplx2jey02zdc9rxv7c9ka9rulf5t4fqnrcekms53nsaa When godot 4.2beta1 fixed the issues with audio generator I made a quick little multiplayer ball rolling game with proximity voice chat that I only worked on for a day. I present VoiceChatTest. (The voice chat part only worked half of the time) But its fun to chase the player that wears the crown to try and steal it.\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/985/293/812/821/566/original/3a9396b58625ac6e.jpg\n\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/985/299/970/567/899/original/3e1be9528848261e.png",
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}