Event JSON
{
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"pubkey": "6f25c0e1e351a6f3abd45675b5e515acb8b44ea46b9cc7ec30ada1ab4aed09e7",
"created_at": 1720597023,
"kind": 1,
"tags": [
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"indiegamedev"
],
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"t",
"indiedev"
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"godotengine"
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"content": "Here's my 17th dev log for my #indiegame I'm making in #godotengine . It's a first-person turn-based space strategy sim.\n\nIn this version I have a play with particle shaders to generate a fake endless looping dust effect, and improve the UX a little bit by letting the player reset to the start of a turn at will.\n\nLet me know what you think!\n\nhttps://youtu.be/l0lpPLfbNTU\n\n#godot #indiegamedev #indiedev",
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}