Event JSON
{
"id": "e4d7ab1bc6fff45545d0d3e3263ce7716ef7e95cf3223479ef700efe3e836763",
"pubkey": "de51eff1f917e55ad444baf03561d9793c79b70378076bc94b1c858bed382e5a",
"created_at": 1725093684,
"kind": 1,
"tags": [
[
"p",
"87dbac3691b48e1b08b064e6ba579ba7a6c70fe62c104ef8d765ff4ed3b54c60",
"wss://relay.mostr.pub"
],
[
"p",
"c1bbeb2e44c2f221c2a3c536a92053ba55dd4a6cad10869d4c79cbfb4db7c59c",
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],
[
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"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/AminiAllight/statuses/113055739696904538",
"activitypub"
]
],
"content": "nostr:npub1sld6cd53kj8pkz9svnnt54um57nvwrlx9sgya7xhvhl5a5a4f3sq8063kn In C++11 there are functions std::atomic\u003cT\u003e::load() and std::atomic\u003cT\u003e::store(), are those what you want?\nNot sure about C11",
"sig": "330e8082292e4cffea510b8fc7d1e94ea93a0a9bea89001bdb141f0c39dffe79d28f8d87778c3b815dba9e1529970fc721fce5d853a944a632187867c50cc083"
}