Johan Peitz - on Patreon on Nostr: Making tiny games is fun and rewarding but something that keeps being tricky is to ...
Making tiny games is fun and rewarding but something that keeps being tricky is to know when to stop polishing. When I started with #pico8, I kept hitting the restrictions and had to stop, but these days I know so many tricks that I can just keep going.
What's your approach?
Published at
2024-03-12 20:10:49Event JSON
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