Event JSON
{
"id": "e39bc707c670b34aa32d1df8639139c2c8f95fd40b6d96c7a31eb9a808d9fc7c",
"pubkey": "cee646392d6c7a0c39418d9bdaf2416d27b6c5333461ce9a8a7619f71196fa53",
"created_at": 1731831853,
"kind": 1,
"tags": [
[
"p",
"32ef09cd17f9cf1751d0906d3959f2ff42ccc8990f4068aaa7ec9c8d17dfc140",
"wss://relay.mostr.pub"
],
[
"p",
"290e6b4c745bac342bb9e69a459477b5328d0793dd6dfa81fe085fd61fbdafb3",
"wss://relay.mostr.pub"
],
[
"p",
"fb87acbaf8ba707e56cf4f028fd6cc1e99b8a78fe8327cab70915f15631b0672",
"wss://relay.mostr.pub"
],
[
"p",
"9e9c58006890e3e31e306e20518f236965f1d8ee97640175d74afb88769a7c4d",
"wss://relay.mostr.pub"
],
[
"e",
"641c3e4f6418375a7ff15edc5003b3a3256acb2e087947fc1015872ae89b63f6",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.solarpunk.au/objects/6a5fa283-a9a9-49a1-b1ee-ce1b63af3f6a",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqxthsnnghl883w5wsjpknjk0jlapvejyepaqx3248ajwg697lc9qqgqde2h nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq9y8xknr5twkrg2aeu6dyt9rhk5eg6punm4kl4q07pp0av8aa47es8dl9v9 perhaps it does not matter, but it would be a great deal simpler to me to have the names of the variables directly exposed to the player\n\nthis may cheapen the game a little, but i do understand what you're saying regarding:\n\n10 DIM A(11)\n20 LET A(1) = \"BAG NAME #1\"\n30 FOR I=2 TO 11:LET A(I)=\".\":NEXT I\n",
"sig": "832316ca98b8f99531d92a1e51ec53c771e98bed320e8f0a0b9389b2e9ddb0b47ede884492e804a56badf9865f90c8bc393e42d3a4f39b344e4fd01e25789ab1"
}