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"content": "Adding pt-BR language to Rebound. My first time working with I18n on a game, any tips? (context: I'm using Godot). \n\nWhat I did: \nCreated a CSV with keys + translations, then used \"_\" as key prefix to avoid possible conflits, then I changed labels/buttons texts to \"_KEY\". Some cases I needed to use the `tr` method.\n\n#GodotEngine\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/006/491/913/478/954/original/c850c337c6437061.png\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/006/492/410/801/792/original/7b35ba47e3712ff1.png\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/006/492/636/371/756/original/99c47513f573c35d.png\nhttps://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/006/501/302/890/193/original/cc13b72a392e9f0a.png\n",
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