Why Nostr? What is Njump?
2023-06-07 02:02:18
in reply to

Jan Vornberger [ARCHIVE] on Nostr: 📅 Original date posted:2011-07-03 🗒️ Summary of this message: Jan implemented ...

📅 Original date posted:2011-07-03
🗒️ Summary of this message: Jan implemented a balance cache to speed up the Instawallet server, using a list of all account balances stored in a map.
📝 Original message:Hey!

John Smith wrote:
> I think the easiest way to speed this up would be to scan the wallet every
> time a block comes in or something else changes in the block chain (or, if
> you prefer, some pre-set interval of N minutes). Then go over the entire
> wallet and the accumulate balances for all accounts. This could be done in
> amortized linear time using a hash_map.

That was a good suggestion - thanks! I implemented it along these lines
and now the Instawallet server can breath again. Well, more or less at
least, as now "sendfrom" starts acting up and I have to look into that
next.

Here is a branch with the code for the cache:
https://github.com/javgh/bitcoin/tree/balancecache . It's currently based
on a somewhat old version of the codebase as I'm running with a number of
other modifications. So it won't easily apply to something newer. I hope
to be able to switch to a recent version at some point (mostly hoping for
some improvements in the fee handling area before I do that) and then I
can hopefully provide a cleaner version of this patch. For now, I just
document it here for anyone who might need this as well and can piece it
together themselves (I attached a patch file).

Basically I create a list of all account balances every time a new a new
block comes in or a transaction that affects my wallet appears. The list
is stored in a "map" right now. This seems fast enough for me. I didn't
use a hash map for now, because I'm fairly new to C++ and was a little
confused on what to use (is there a "standard" hash map to use in the STL?
or do people use boost or what?). But my VPS is low on memory anyway, so I
guess that's kind of a justification as well to go for a tree-based
implementation of map.

Cheers!
Jan
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