Matt Corallo [ARCHIVE] on Nostr: 📅 Original date posted:2022-05-26 📝 Original message: On 5/26/22 1:25 PM, Rusty ...
📅 Original date posted:2022-05-26
📝 Original message:
On 5/26/22 1:25 PM, Rusty Russell wrote:
> Matt Corallo <lf-lists at mattcorallo.com> writes:
>>>> I agree there should be *some* rough consensus, but rate-limits are a locally-enforced thing, not a
>>>> global one. There will always be races and updates you reject that your peers dont, no matter the
>>>> rate-limit, and while I agree we should have guidelines, we can't "just make them the same" - it
>>>> both doesn't solve the problem and means we can't change them in the future.
>>>
>>> Sure it does! It severly limits the set divergence to race conditions
>>> (down to block height divergence, in practice).
>>
>> Huh? There's always some line you draw, if an update happens right on the line (which they almost
>> certainly often will because people want to update, and they'll update every X hours to whatever the
>> rate limit is), then ~half the network will accept the update and half won't. I don't see how you
>> solve this problem.
>
> The update contains a block number. Let's say we allow an update every
> 100 blocks. This must be <= current block height (and presumably, newer
> than height - 2016).
>
> If you send an update number 600000, and then 600100, it will propagate.
> 600099 will not.
Ah, this is an additional proposal on top, and requires a gossip "hard fork", which means your new
protocol would only work for taproot channels, and any old/unupgraded channels will have to be
propagated via the old mechanism. I'd kinda prefer to be able to rip out the old gossip sync code
sooner than a few years from now :(.
> If some nodes have 600000 and others have 600099 (because you broke the
> ratelimiting recommendation, *and* propagated both approx the same
> time), then the network will split, sure.
Right, so what do you do in that case, though? AFAIU, in your proposed sync mechanism if a node does
this once, you're stuck with all of your gossip reconciliations with every peer "wasting" one
difference "slot" for a day or however long it takes before the peer does a sane update. In my
proposed alternative it only appears once and then you move on (or maybe once more on startup, but
we can maybe be willing to take on some extra cost there?).
>>> Maybe. What's a "non-update" based sketch? Some huge percentage of
>>> gossip is channel_update, so it's kind of the thing we want?
>>
>> Oops, maybe we're on *very* different pages, here - I mean doing sketches based on "the things that
>> I received since the last sync, ie all the gossip updates from the last hour" vs doing sketches
>> based on "the things I have, ie my full gossip store".
>
> But that requires state. Full store requires none, keeping it
> super-simple
Heh, I'm surprised you'd complain about this - IIUC your existing gossip storage system keeps this
as a side-effect so it'd be a single integer for y'all :p. In any case, if it makes the protocol a
chunk more efficient I don't see why its a big deal to keep track of the set of which invoices have
changed recently, you could even make it super efficient by just saying "anything more recent than
timestamp X *except* a few exceptions that we got with some lag against the update timestamp".
Better, the state is global, not per-peer, and a small fraction of the total state of the gossip
store anyway, so its not like its introducing some new giant or non-constant-factor blowup.
Matt
Published at
2023-06-09 13:06:05Event JSON
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"content": "📅 Original date posted:2022-05-26\n📝 Original message:\nOn 5/26/22 1:25 PM, Rusty Russell wrote:\n\u003e Matt Corallo \u003clf-lists at mattcorallo.com\u003e writes:\n\u003e\u003e\u003e\u003e I agree there should be *some* rough consensus, but rate-limits are a locally-enforced thing, not a\n\u003e\u003e\u003e\u003e global one. There will always be races and updates you reject that your peers dont, no matter the\n\u003e\u003e\u003e\u003e rate-limit, and while I agree we should have guidelines, we can't \"just make them the same\" - it\n\u003e\u003e\u003e\u003e both doesn't solve the problem and means we can't change them in the future.\n\u003e\u003e\u003e\n\u003e\u003e\u003e Sure it does! It severly limits the set divergence to race conditions\n\u003e\u003e\u003e (down to block height divergence, in practice).\n\u003e\u003e\n\u003e\u003e Huh? There's always some line you draw, if an update happens right on the line (which they almost\n\u003e\u003e certainly often will because people want to update, and they'll update every X hours to whatever the\n\u003e\u003e rate limit is), then ~half the network will accept the update and half won't. I don't see how you\n\u003e\u003e solve this problem.\n\u003e \n\u003e The update contains a block number. Let's say we allow an update every\n\u003e 100 blocks. This must be \u003c= current block height (and presumably, newer\n\u003e than height - 2016).\n\u003e \n\u003e If you send an update number 600000, and then 600100, it will propagate.\n\u003e 600099 will not.\n\nAh, this is an additional proposal on top, and requires a gossip \"hard fork\", which means your new \nprotocol would only work for taproot channels, and any old/unupgraded channels will have to be \npropagated via the old mechanism. I'd kinda prefer to be able to rip out the old gossip sync code \nsooner than a few years from now :(.\n\n\u003e If some nodes have 600000 and others have 600099 (because you broke the\n\u003e ratelimiting recommendation, *and* propagated both approx the same\n\u003e time), then the network will split, sure.\n\nRight, so what do you do in that case, though? AFAIU, in your proposed sync mechanism if a node does \nthis once, you're stuck with all of your gossip reconciliations with every peer \"wasting\" one \ndifference \"slot\" for a day or however long it takes before the peer does a sane update. In my \nproposed alternative it only appears once and then you move on (or maybe once more on startup, but \nwe can maybe be willing to take on some extra cost there?).\n\n\u003e\u003e\u003e Maybe. What's a \"non-update\" based sketch? Some huge percentage of\n\u003e\u003e\u003e gossip is channel_update, so it's kind of the thing we want?\n\u003e\u003e\n\u003e\u003e Oops, maybe we're on *very* different pages, here - I mean doing sketches based on \"the things that\n\u003e\u003e I received since the last sync, ie all the gossip updates from the last hour\" vs doing sketches\n\u003e\u003e based on \"the things I have, ie my full gossip store\".\n\u003e \n\u003e But that requires state. Full store requires none, keeping it\n\u003e super-simple\n\nHeh, I'm surprised you'd complain about this - IIUC your existing gossip storage system keeps this \nas a side-effect so it'd be a single integer for y'all :p. In any case, if it makes the protocol a \nchunk more efficient I don't see why its a big deal to keep track of the set of which invoices have \nchanged recently, you could even make it super efficient by just saying \"anything more recent than \ntimestamp X *except* a few exceptions that we got with some lag against the update timestamp\".\n\nBetter, the state is global, not per-peer, and a small fraction of the total state of the gossip \nstore anyway, so its not like its introducing some new giant or non-constant-factor blowup.\n\nMatt",
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