Event JSON
{
"id": "c39a21ac9d81524c1b0b55defd7942922d90de53ea9fd0bbbb2865966a650c18",
"pubkey": "a5752933c0b3b742a00ff4e143e75a5056603d9a8921e2faf2777961f919a8cc",
"created_at": 1689188676,
"kind": 1,
"tags": [
[
"p",
"76b50f04bbd133a38ce3e76ebe96f1671250e2c3865c8e2d151b9286e569ac2d",
"wss://relay.mostr.pub"
],
[
"p",
"d64da327da9dbfd03350fb97894e210692fa50e1384279e49e7fa949037db91d",
"wss://relay.mostr.pub"
],
[
"e",
"8392552325194c89a7425380223f4317369b9567f7b014ea62e23c4ba22c3e03",
"wss://relay.mostr.pub",
"reply"
],
[
"mostr",
"https://functional.cafe/users/rml/statuses/110702669094157569"
]
],
"content": "nostr:npub1w66s7p9m6ye68r8ruahta9h3vuf9pckrsewgutg4rwfgdetf4skskhrc58 the thing is that blender is just so massive, doing it comprehensively will definitely require that you really know your way around. considering I have lots of touchdesigner experience, I usually know what I'm looking for (lots of tiny vocab difference though), but theres still tons of stuff that I have no idea what it even is.\n\nblender is literally after effects, illustrator, final cut, touchdesigner, maya and cinema4d bodypaint all rolled into one, but like emacs the concepts extend across all of the various modes rather homogenously.",
"sig": "803cb85958c9cbd05240da65e8e8aa1d21a9fc5416e43e2fc906924d57cd3281144e5aeea27aeb2b8b96a71f1f7caa14af1bc30cb62da51f2c06af82d297fed2"
}