Herr Irrtum! on Nostr: npub1y4hhv…ft26u This is positively insane!! Also the small gap between the ...
npub1y4hhv5ttdsvzl7t0pr0rys7avx5zjv5pyjfgnldrthm2c3q6fnsq3ft26u (npub1y4h…t26u) This is positively insane!! Also the small gap between the hardware (thinking in cycles!) and the music is striking. Often back then, game musicians were programmers as well, writing their sound playing routines in assembler by themselves.
I'm not a huge fan of Tims work but some of his later C64 tracks (like Gauntlet 3) are pure gold nevertheless.
Here is his Qix soundtrack on the C64 from 1989.
https://yewtu.be/watch?v=ki_9rsCJ-HU(I think he used a tracker style music editor for this - it's way better than his music from 2 years earlier)
He did also some remarkable tracks on the NES which stand out alone for trying to exploit it's chip to the max and being less "infantile" and more groovy than most Japanese soundtracks (Konami soundtracks being a noticable exception). Silver Surfer is one of those games.
Published at
2024-02-08 18:55:09Event JSON
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"content": "nostr:npub1y4hhv5ttdsvzl7t0pr0rys7avx5zjv5pyjfgnldrthm2c3q6fnsq3ft26u \nThis is positively insane!! Also the small gap between the hardware (thinking in cycles!) and the music is striking. Often back then, game musicians were programmers as well, writing their sound playing routines in assembler by themselves.\nI'm not a huge fan of Tims work but some of his later C64 tracks (like Gauntlet 3) are pure gold nevertheless.\n\nHere is his Qix soundtrack on the C64 from 1989.\n\nhttps://yewtu.be/watch?v=ki_9rsCJ-HU\n\n(I think he used a tracker style music editor for this - it's way better than his music from 2 years earlier)\n\nHe did also some remarkable tracks on the NES which stand out alone for trying to exploit it's chip to the max and being less \"infantile\" and more groovy than most Japanese soundtracks (Konami soundtracks being a noticable exception). Silver Surfer is one of those games.",
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