Event JSON
{
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"pubkey": "5ebe28a67c81fdc7efe0fcd2f642199086302074c8d2558d28bb6847ec822fd9",
"created_at": 1741197880,
"kind": 1,
"tags": [
[
"r",
"https://www.wired.com/story/take-us-north-video-game-karla-reyes/"
],
[
"subject",
"The Plight of Migrants Is Deeply Misunderstood. Can a Video Game Help?"
],
[
"published_at",
"1741197547"
],
[
"image",
"https://media.wired.com/photos/67c2135494c8eb823347b589/master/pass/Take%20Us%20North%20Key%20Art%20No%20Title.png"
],
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[
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"url https://media.wired.com/photos/67c2135494c8eb823347b589/master/pass/Take%20Us%20North%20Key%20Art%20No%20Title.png"
],
[
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],
[
"summary",
"The game, set to release in late 2026 or early 2027, puts players in the shoes of a migrant guide, navigating the challenges and dangers of the journey. Reyes and her team hope to correct misconceptions about migrants, such as the idea that they are primarily seeking economic opportunity, and instead highlight the reality of persecution, violence, and poverty driving their decisions to leave their homes."
]
],
"content": "nostr:nprofile1qy3hwumn8ghj7un9d3shjtt5v4ehgmn9wshxkwrn9ekxz7t9wgejumn9waesqgz7hc52vlyplhr7lc8u6tmyyxvsscczqaxg6f2c629mdpr7eq30myd8l204\nhttps://media.wired.com/photos/67c2135494c8eb823347b589/master/pass/Take%20Us%20North%20Key%20Art%20No%20Title.png\nAnima Interactive’s forthcoming game Take Us North aims to capture the lived experiences of those trying to cross the US-Mexico border.\nhttps://www.wired.com/story/take-us-north-video-game-karla-reyes/",
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}