Why Nostr? What is Njump?
2025-01-10 16:11:56
in reply to

Raptor85 :gamedev: on Nostr: nprofile1q…dj2mx nprofile1q…syhjs nprofile1q…fz2fj I would think that would be ...

I would think that would be a very good test, I'm fairly confident already it's not a renderer issue (even If i dropped a few frames at 1000fps it shouldn't even be visible) but completely removing that is a good idea. Not sure how hard it would be in godot though but making a sort of "mouse calibration" test scene where you're locked in place and try to aim and move between a few dots could be interesting.
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