Gawain(DarkGriffin) on Nostr: Ok #unity3d #code masters. I've got a really annoying situation at work. Our tools ...
Ok #unity3d #code masters. I've got a really annoying situation at work. Our tools are Unity, Photon PUN (old I know but I don't get to pick this one) and playfab.
When a player first logs into playfab, I get their ID just fine.
Somewhere between that, the photon join a room layer, and the end of the game, player id's end up changed to pull irrelevant data (no longer set to the playfab player id string.)
Is there a way to sniff out what function/action of the game code is doing the change?
Published at
2024-05-15 20:50:23Event JSON
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"content": "Ok #unity3d #code masters. I've got a really annoying situation at work. Our tools are Unity, Photon PUN (old I know but I don't get to pick this one) and playfab.\n\nWhen a player first logs into playfab, I get their ID just fine.\n\nSomewhere between that, the photon join a room layer, and the end of the game, player id's end up changed to pull irrelevant data (no longer set to the playfab player id string.)\n\nIs there a way to sniff out what function/action of the game code is doing the change?",
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