Event JSON
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"content": "Back in #Unity I would have rendered to a texture and slapped it on a quad on the camera, so I tried something similar. In Godot, it's WAAAAY easier and faster to do that, and even has a built-in node for applying it directly to UI, which stretches better.\n3/7\nhttps://s3.wasabisys.com/pmg-media/media_attachments/files/113/306/492/689/802/606/original/7959763962aec589.jpeg\n",
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