Event JSON
{
"id": "3c02c5c48dbab944151af298e381dfc18f30e5291d5779b29499d720132d87cf",
"pubkey": "78bb0ba6db441aeae9c1794f388e01cd55e576f7976e484a8a418de1b362f658",
"created_at": 1709940455,
"kind": 1,
"tags": [
[
"p",
"46281ca2771e92ede75ebce0c3c055f9379af287df781c5d4801f29ae07fbbbc",
"wss://relay.mostr.pub"
],
[
"p",
"afe80b2a049dedf6de88b4fed05b5bc440524658bbb4fa526f105976fe386ba7",
"wss://relay.mostr.pub"
],
[
"p",
"4c3f7dc2828d50845b87547e5379efcf642513359cf36e3ceb9d2873e0daca99",
"wss://relay.mostr.pub"
],
[
"p",
"90b4ba5562985ac50cfaa6f1eedf1866aa8e717d12332cd057770e6b09a654dc",
"wss://relay.mostr.pub"
],
[
"e",
"4b2fc4568c08db612f6d17066d3b2e3620553dfff3b02c1bb6d2b57846f79c31",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://mastodon.gamedev.place/users/grumpygamer/statuses/112062657668707910",
"activitypub"
]
],
"content": "nostr:npub1gc5pegnhr6fwme67hnsv8sz4lyme4u58maupch2gq8ef4crlhw7q9h9hy6 nostr:npub14l5qk2synhkldh5gknldqk6mc3q9y3jchw6055n0zpvhdl3cdwnsdckxhp It looks they are just running the export as a separate process. Not sure how Godot works, but I need importing to happen automatically at run, not a \"import\" command. I'll look into doing it this way, but it might not work, but it might.",
"sig": "ec89abe374869c74f914680693bbbe8d476c725ef64c21842acafebbc58a8c620c6933ba02cfef596f856036294b27ac37a27865bc6c16bf9b14f3865a307fb7"
}