Rusty Russell [ARCHIVE] on Nostr: 📅 Original date posted:2018-04-12 📝 Original message: Jim Posen <jim.posen at ...
📅 Original date posted:2018-04-12
📝 Original message:
Jim Posen <jim.posen at gmail.com> writes:
> I find it easier to analyze the game theory of these situations if the
> to_remote output is also time-locked by the to_remote_delay. Making the
> consequence of an on-chain settlement symmetric changes the game from
> chicken [1] to a tragedy of the commons [2]. I'm curious how other people
> think about this.
It does increase incentive to mutual close, and it makes some kinds of
sense: A tells B what the delay is, so having A subject to it too is
fair.
By extension, perhaps both sides should use the maximum delay either one
asks for?
I don't think it's urgent, but please put it into the brainstorming part
of the wiki so we don't lose track?[1]
Cheers,
Rusty.
[1] Which someone should organize into a new "proposals" page..
Published at
2023-06-09 12:50:03Event JSON
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"content": "📅 Original date posted:2018-04-12\n📝 Original message:\nJim Posen \u003cjim.posen at gmail.com\u003e writes:\n\u003e I find it easier to analyze the game theory of these situations if the\n\u003e to_remote output is also time-locked by the to_remote_delay. Making the\n\u003e consequence of an on-chain settlement symmetric changes the game from\n\u003e chicken [1] to a tragedy of the commons [2]. I'm curious how other people\n\u003e think about this.\n\nIt does increase incentive to mutual close, and it makes some kinds of\nsense: A tells B what the delay is, so having A subject to it too is\nfair.\n\nBy extension, perhaps both sides should use the maximum delay either one\nasks for?\n\nI don't think it's urgent, but please put it into the brainstorming part\nof the wiki so we don't lose track?[1]\n\nCheers,\nRusty.\n[1] Which someone should organize into a new \"proposals\" page..",
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