Event JSON
{
"id": "0992c2b60f56b03bc91dec4c625dfb780545a7e4436b4de4fabdfe3383ad7ede",
"pubkey": "d0fad5d2c4aed81ca6f2bdabff24fb7032d7800109a805e461fbde5c9432cf77",
"created_at": 1700411613,
"kind": 1,
"tags": [
[
"p",
"aba3e4c9a1b6449ee202880e32f8808172fc03935fd36eed0dbe5d30f78da98a",
"wss://relay.mostr.pub"
],
[
"p",
"060e03b149a0c119388f23ba6edc3406d31b1dfce57fdd5f76a6f00765632162",
"wss://relay.mostr.pub"
],
[
"e",
"b6fafc9351eef3637f4577b0565d34c3035ddec4f1953c7ef01be8817cb133d0",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://noagendasocial.com/users/chanon/statuses/111438175479973957",
"activitypub"
]
],
"content": "nostr:npub14w37fjdpkezfacsz3q8r97yqs9e0cquntlfkamgdhewnpaud4x9qtu9vjx\nI bet there are open source examples made with Godot that you could use as a reference. Godot is free and open source, so it's a great starting point.",
"sig": "bdf9f00f00286d4a6628224384784b07155b642405ac84d13f4688ecadea0395b6fe661c9b1422d34ec18c266831bfd8847ddbb9cac45952a4680d4aefb0b858"
}