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Been playing Control all week and I have to say, the raytracing in that game looks really nice.
Problem is, the game is not pro enhanced, so it's either 30fps + raytracing or 60fps without it.
There's no way I'm giving up on 60fps to get some nice added effects, not as it lessens the gameplay like that...
To this day, the only implementation of it that has blown me away, and I haven't played many games yet that support it on the Pro, is Gran Turismo 7.
That first classic race with the old time convertible from the cockpit view with all the chrome and everything reflecting in int perfectly like you'd see (and never notice) in real life, that was truly eye opening for me.
So the potential is definitely there.
Problem is, these instances are still super rare. And most of the time not worth it if it tanks the performance and the actual feel of the game suffers.