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"content": "Finished reading the article on proper mouse input handling in nostr:npub1edetkrr4vw4v0zplx2jey02zdc9rxv7c9ka9rulf5t4fqnrcekms53nsaa by nostr:npub14yqjkzqkgv4a27egvq5xmh2ravemytg9g5kldqeqfts92uvh90sq2vrfl3 .\n\nI'll say this is a MUST READ for every #gamedev out there. Not just Godot devs!\n\nWe're so used to pre-made solutions, lack of understanding can lead to incorrect implementations which I've seen WAY too often in regards to this topic. \n\nSO GET TO IT!\n\nhttps://yosoyfreeman.github.io/article/godot/tutorial/achieving-better-mouse-input-in-godot-4-the-perfect-camera-controller/\n\nAnd while you're there, leave something on their Ko-Fi: https://ko-fi.com/yosoyfreeman\ncause paid plugins don't teach you anything!",
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