Event JSON
{
"id": "0a8e42194b74220fa710702506634a5937e6c0fab7bc9232ad12af13c8c1bd4a",
"pubkey": "6a42a09e6d070eabdd0572893f41f86b0f8f1f50d8026646aa8c8b4767bc24d3",
"created_at": 1737004831,
"kind": 1,
"tags": [
[
"p",
"aabb8876a595ea28952a36b190fb1eebf33ff36053991a1d6f98d95a2c89cb6e",
"wss://relay.mostr.pub"
],
[
"p",
"181b8fb9c7b02412b3ce2040dcc87bd602a65f3b5142bc1411ad95d38b635b7a",
"wss://relay.mostr.pub"
],
[
"e",
"b597c7da15d6c426e2102ad5a4e892b24a151fec151f92da0055085d500a79b0",
"wss://relay.mostr.pub",
"reply"
],
[
"proxy",
"https://social.butnot.today/users/zillionk/statuses/113836348621257278",
"activitypub"
]
],
"content": "nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpq42acsa49jh4z39f2x6cep7c7a0enlumq2wv358t0nrv45tyfedhq48da3d 两者皆有吧。取决于怎么个逃法。\n\n要是只狼赤鬼那种,恰好在boss战之前的场景玩家会捡到喷火筒,恰好让玩家发现长毛的怪物遇到火会硬直,恰好还会有npc在玩家悄悄接近的时候会聊到这件事情,恰好赤鬼出场的时候毛发就又浓又密看起来就很好烧的样子...这种逃课就毫无疑问是设计好的...算是对认真收集信息而且真有思考对策的玩家的一种奖励吧。这种都很难说是“逃课”,几乎算是官方标准打法。不逃课的就算忽略机制硬莽过去(((\n\n任天堂的星之卡比探索发现的武器攻击范围是和玩家镜头有关的。是可视角度针对武器的一个投影。所以只要看起来打中了,即使实际物理碰撞没打中,游戏也算打中了。玩家就会觉得自己瞄得可真准!\n\n这些都算是设计好的。",
"sig": "ede867e67812b1bd6a1131d535258dfbd844ddae82bc7c55c939f54247bfafa3040868c576f1f7b42f6965f775dfb2f962d3dfd8a2d294ffda6df81abbeaee9f"
}